Display Name = "Chaos Domain"
Parallax Name = "StarlitSky"
Note = ""

CommonEvent 1
Name = "EV001"

  Page 0
    EraseEvent([])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
    GatherFollowers([])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["This is the innermost part of Central Tartarus――"])
    ShowText(["It seems we've finally arrived at our destination."])
    ShowTextAttributes(["alice_fc1", 0, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["I can feel it too……"])
    ShowText(["There appears to be an unbelievable amount of power swirling here."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The sensation clinging to my spine is unlike anything I've felt before."])
    ShowText(["This is truly the center of chaos――"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["A land filled with the densest chaos in the world―― indeed."])
    ShowText(["That's why it's a fitting place for the Goddess of Chaos to be born."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Thus, we have finally reached our destination."])
    ShowText(["It seems that Promestein will contact us from her side――"])
    Wait([30])
    ShowTextAttributes(["stein_fc1", 0, 0, 2])
    ShowText(["\\n<Promestein>"])
    ShowText(["Luka... can you hear my voice?"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Yeah, I can hear you."])
    ShowText(["It's not just me, everyone can hear you too."])
    ShowTextAttributes(["stein_fc1", 0, 0, 2])
    ShowText(["\\n<Promestein>"])
    ShowText(["Your power is indeed incredible..."])
    ShowText(["To maintain good communication quality even in such dense miasma."])
    ShowTextAttributes(["stein_fc1", 1, 0, 2])
    ShowText(["\\n<Promestein>"])
    ShowText(["We were able to acquire the positional coordinates without any issues."])
    ShowText(["Everything is progressing smoothly..."])
    ShowTextAttributes(["alice_fc1", 0, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["It seems your preparations are also going well on your side."])
    ShowText(["At last, the time for the birth of the Goddess of Chaos has come..."])
    ShowTextAttributes(["stein_fc1", 0, 0, 2])
    ShowText(["\\n<Promestein>"])
    ShowText(["As I mentioned in the briefing..."])
    ShowText(["The moment Hild is transported 4.6 billion years ago, the world line will be rewritten."])
    ShowTextAttributes(["stein_fc1", 0, 0, 2])
    ShowText(["\\n<Promestein>"])
    ShowText(["The Goddess of Chaos will take a breath since ancient times――"])
    ShowText(["And a world line will emerge where it is born at this moment."])
    ShowTextAttributes(["stein_fc1", 0, 0, 2])
    ShowText(["\\n<Promestein>"])
    ShowText(["What will happen when the Goddess of Chaos is born is still unknown."])
    ShowText(["Everyone, are you ready?"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["...Yeah, I'm fine."])
    ShowTextAttributes(["alice_fc1", 0, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["So, we will meet the Goddess of Chaos here..."])
    ShowText(["Will persuasion go well, or――"])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["In the worst case, there is a possibility that it may attack us from the other side."])
    ShowText(["If that happens, it might actually make things quicker."])
    ShowTextAttributes(["stein_fc1", 0, 0, 2])
    ShowText(["\\n<Promestein>"])
    ShowText(["It seems your preparations are also complete on that side."])
    ShowText(["Then, we will proceed with Hild's transport now――"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["……………………"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["It's finally happening."])
    ShowText(["The moment the Goddess of Chaos is born has finally come――"])
    FadeoutScreen([])
    ChangeTransparency([0])
    TransferPlayer([0, 444, 24, 14, 0, 2])
    PlayBGM(["RPG::BGM(@name=\"singun_kessen_m\", @volume=100, @pitch=100)"])
    FadeinScreen([])
    ShowTextAttributes(["stein_fc1", 0, 0, 2])
    ShowText(["\\n<Promestein>"])
    ShowText(["Also, this communication will be cut off simultaneously with Hild's past transport."])
    ShowText(["It will consume all the power of this research facility."])
    ShowTextAttributes(["stein_fc1", 0, 0, 2])
    ShowText(["\\n<Promestein>"])
    ShowText(["Thus, the communication cut-off is as expected."])
    ShowText(["From there on, everything will depend on you all."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["I'm ready for this... Now, do it!"])
    ShowTextAttributes(["stein_fc1", 0, 0, 2])
    ShowText(["\\n<Promestein>"])
    ShowText(["Then let's begin."])
    ShowText(["Parameters input complete, worm tunnel opened."])
    ShowTextAttributes(["shirom_fc1", 0, 0, 2])
    ShowText(["\\n<La Croix>"])
    ShowText(["As expected, the power consumption is significant."])
    ShowText(["Activating the auxiliary power, stabilizing the gate as it is."])
    ShowTextAttributes(["stein_fc1", 0, 0, 2])
    ShowText(["\\n<Promestein>"])
    ShowText(["Gate stabilization..."])
    ShowText(["The destination is 4.6 billion years ago, there's no mistake about it."])
    ShowTextAttributes(["stein_fc1", 0, 0, 2])
    ShowText(["\\n<Promestein>"])
    ShowText(["Now, I will execute the transfer."])
    ShowText(["Counting down to transfer: five, four, three, two, one..."])
    FadeoutBGM([1])
    PlaySE(["RPG::SE(@name=\"Noise\", @pitch=100, @volume=80)"])
    ShowPicture([5, "sys_noise", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ChangeTransparency([1])
    Wait([120])
    TransferPlayer([0, 480, 11, 5, 8, 2])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 0, 0, 30, true])
    ErasePicture([5])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["The communication has been cut off..."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["As soon as Promestein's countdown finished, the communication was lost."])
    ShowText(["The surroundings have fallen eerily silent――"])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["The communication cutoff is rather the expected outcome of the process."])
    ShowText(["Is it safe to say that the transfer was successful?"])
    ShowTextAttributes(["alice_fc1", 3, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["Has the world line already been rewritten...?"])
    ShowText(["Or――"])
    FadeoutBGM([1])
    PlaySE(["RPG::SE(@name=\"Noise\", @pitch=100, @volume=80)"])
    ShowPicture([1, "iv_chaos1", 0, 0, 0, 0, 100, 100, 0, 0])
    ShowPicture([2, "iv_chaos2", 0, 0, 0, 0, 100, 100, 0, 0])
    ShowPicture([3, "iv_chaos4", 0, 0, 0, 0, 100, 100, 0, 0])
    ShowPicture([4, "iv_chaos5", 0, 0, 0, 0, 100, 100, 0, 0])
    ShowPicture([5, "iv_chaos6", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([1, nil, 0, 0, 0, 0, 100, 100, 255, 0, 10, true])
    MovePicture([2, nil, 0, 0, 0, 0, 100, 100, 255, 0, 10, true])
    MovePicture([3, nil, 0, 0, 0, 0, 100, 100, 255, 0, 10, true])
    MovePicture([4, nil, 0, 0, 0, 0, 100, 100, 255, 0, 10, true])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 10, true])
    MovePicture([1, nil, 0, 0, 0, 0, 100, 100, 0, 0, 10, true])
    MovePicture([2, nil, 0, 0, 0, 0, 100, 100, 0, 0, 10, true])
    MovePicture([3, nil, 0, 0, 0, 0, 100, 100, 0, 0, 10, true])
    MovePicture([4, nil, 0, 0, 0, 0, 100, 100, 0, 0, 10, true])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 0, 0, 10, true])
    ErasePicture([1])
    ErasePicture([2])
    ErasePicture([3])
    ErasePicture([4])
    ErasePicture([5])
    ShowTextAttributes(["iriasu_fc4", 5, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["What is this...!!"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["There's a disturbance in the space!"])
    ShowText(["Finally――"])
    Wait([60])
    PlaySE(["RPG::SE(@name=\"mon_kodou\", @pitch=100, @volume=100)"])
    ShowPicture([7, "80_chaos_st21", 0, 0, -100, 0, 100, 100, 0, 0])
    MovePicture([7, nil, 0, 0, -100, 0, 100, 100, 255, 0, 30, true])
    MovePicture([7, nil, 0, 0, -100, 0, 100, 100, 0, 0, 30, true])
    ErasePicture([7])
    Wait([30])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Chaos>"])
    ShowText(["Father..."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["At last, the Goddess of Chaos has――"])
    Wait([60])
    PlaySE(["RPG::SE(@name=\"mon_kodou\", @pitch=100, @volume=100)"])
    ShowPicture([7, "80_chaos_st21", 0, 0, -100, 0, 100, 100, 0, 0])
    MovePicture([7, nil, 0, 0, -100, 0, 100, 100, 255, 0, 30, true])
    MovePicture([7, nil, 0, 0, -100, 0, 100, 100, 0, 0, 30, true])
    ErasePicture([7])
    Wait([30])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Chaos>"])
    ShowText(["At last, my――"])
    PlaySE(["RPG::SE(@name=\"Noise\", @pitch=100, @volume=80)"])
    ShowPicture([1, "iv_chaos1", 0, 0, 0, 0, 100, 100, 0, 0])
    ShowPicture([2, "iv_chaos2", 0, 0, 0, 0, 100, 100, 0, 0])
    ShowPicture([3, "iv_chaos4", 0, 0, 0, 0, 100, 100, 0, 0])
    ShowPicture([4, "iv_chaos5", 0, 0, 0, 0, 100, 100, 0, 0])
    ShowPicture([5, "iv_chaos6", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([1, nil, 0, 0, 0, 0, 100, 100, 255, 0, 10, true])
    MovePicture([2, nil, 0, 0, 0, 0, 100, 100, 255, 0, 10, true])
    MovePicture([3, nil, 0, 0, 0, 0, 100, 100, 255, 0, 10, true])
    MovePicture([4, nil, 0, 0, 0, 0, 100, 100, 255, 0, 10, true])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 10, true])
    MovePicture([1, nil, 0, 0, 0, 0, 100, 100, 0, 0, 10, true])
    MovePicture([2, nil, 0, 0, 0, 0, 100, 100, 0, 0, 10, true])
    MovePicture([3, nil, 0, 0, 0, 0, 100, 100, 0, 0, 10, true])
    MovePicture([4, nil, 0, 0, 0, 0, 100, 100, 0, 0, 10, true])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 0, 0, 10, true])
    ErasePicture([1])
    ErasePicture([2])
    ErasePicture([3])
    ErasePicture([4])
    ErasePicture([5])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["An abnormal torrent of power and a disturbance in space."])
    ShowText(["My spine is tingling, my heart is racing."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["It's hard to breathe, I can't catch my breath."])
    ShowText(["My body is rejecting the 'thing' that is coming now――"])
    PlaySE(["RPG::SE(@name=\"Magic5\", @pitch=100, @volume=100)"])
    Wait([30])
    PlayBGM(["RPG::BGM(@name=\"scene_sonia2\", @volume=100, @pitch=100)"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Ugh..."])
    ShowTextAttributes(["alice_fc2", 1, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["What the hell!? What's happening...!?"])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["This overwhelming amount of energy...!!"])
    ShowText(["The space is disturbed and warped――"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["It's approaching... this way..."])
    PlaySE(["RPG::SE(@name=\"mon_kodou\", @pitch=100, @volume=100)"])
    Wait([30])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The pressure is so intense that my breath stops and my heart feels frozen."])
    ShowText(["My instincts are warning me to escape from this place."])
    ShowTextAttributes(["alice_fc2", 1, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["Something is coming...?!"])
    ShowText(["Could it be the Goddess of Chaos...?"])
    ShowTextAttributes(["iriasu_fc4", 5, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["The source of this overwhelming energy is getting closer..."])
    ShowText(["No way, this is..."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Not just one..."])
    ShowText(["Could it be..."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The presence approaching is not just one."])
    ShowText(["There are five of them――"])
    PlayBGM(["RPG::BGM(@name=\"scene_sonia3\", @volume=100, @pitch=100)"])
    ShowPicture([6, "iv_chaos_shito3", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([6, nil, 0, 0, 0, 0, 100, 100, 255, 0, 60, true])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["And then the space tears apart, revealing the transcendent beings of chaos――"])
    Wait([30])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Are you... the Goddess of Chaos...?"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Moreover, all five of you have familiar faces."])
    ShowText(["The White Rabbit, Reaper, Adramelech, Sonya―― and me?"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["I can't suppress the trembling of my body before their overwhelming power."])
    ShowText(["Are they the Goddess of Chaos――"])
    ShowTextAttributes(["apiro_ragos_fc1", 0, 0, 2])
    ShowText(["\\n<???>"])
    ShowText(["No, no, we are not Goddess."])
    ShowText(["We are the Apostles of Chaos―― merely messengers serving the Goddess."])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["Apostles of Chaos..."])
    ShowText(["So, you mean to say you are just underlings of the Goddess of Chaos?"])
    ShowTextAttributes(["alice_fc2", 1, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["These extraordinary monsters are merely underlings?!"])
    ShowText(["Then, how much power does the Goddess of Chaos possess――"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The five claiming to be Apostles of Chaos――"])
    ShowText(["It is clear that each one possesses power beyond that of Dark Goddess or Goddesses."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Five such transcendent beings――"])
    ShowText(["And the Goddess of Chaos who commands them must be even stronger――"])
    ShowTextAttributes(["alice_fc1", 3, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["...I may have made the wrong choice, Luka."])
    ShowText(["This is beyond our control."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["……………………"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["That's not true, we'll overcome this--"])
    ShowText(["I wanted to retort that."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["But this is--"])
    ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["We have created an unimaginable existence, haven't we?"])
    ShowText(["I never expected it would result in hastening our destruction--"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Even Lady Ilias realized there was no chance of victory."])
    ShowText(["All of us felt it in our bones."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["There is no chance of winning against these beings."])
    ShowText(["The world will end like this--."])
    ShowPicture([1, "iv_chaos_shito2", 0, 0, 0, 0, 100, 100, 255, 0])
    MovePicture([6, nil, 0, 0, 0, 0, 100, 100, 0, 0, 30, false])
    ErasePicture([6])
    ShowPicture([5, "80_apiro_ragos_st01", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 60, true])
    ShowTextAttributes(["apiro_ragos_fc1", 0, 0, 2])
    ShowText(["\\n<Apiro Lagos>"])
    ShowText(["Oh dear, isn't it a bit too soon for a funeral mood?"])
    ShowText(["It seems I underestimated the power of chaos a little too much."])
    ShowTextAttributes(["apiro_ragos_fc1", 0, 0, 2])
    ShowText(["\\n<Apiro Lagos>"])
    ShowText(["My name is Apiro Lagos."])
    ShowText(["I am the completed form of the white rabbit you know well."])
    ShowPicture([5, "80_nihuta_telos_st01", 0, 0, 0, 0, 100, 100, 255, 0])
    ShowTextAttributes(["nihuta_telos_fc1", 0, 0, 2])
    ShowText(["\\n<Nychta Telos>"])
    ShowText(["I am Nychta Telos--"])
    ShowText(["An existence incarnated as a chaos apostle with self-awareness."])
    ShowPicture([5, "80_kureo_adora_st01", 0, 0, 0, 0, 100, 100, 255, 0])
    ShowTextAttributes(["kureo_adora_fc1", 0, 0, 2])
    ShowText(["\\n<Cleo Adra>"])
    ShowText(["My name is Cleo Adra..."])
    ShowText(["An apostle that eliminates outsiders for Goddess of Chaos."])
    ShowPicture([5, "80_ex_sonia_st01", 0, 0, 0, 0, 100, 100, 255, 0])
    ShowTextAttributes(["ex_sonia_fc1", 0, 0, 2])
    ShowText(["\\n<EX Sonya>"])
    ShowText(["I am EX Sonya..."])
    ShowText(["An existence that returns this world to chaos as a chaos apostle."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Sonya..."])
    ShowText(["No, is she a different person with the same appearance...?"])
    ShowTextAttributes(["sonia_fc3", 4, 0, 2])
    ShowText(["\\n<Sonya>"])
    ShowText(["You restructured the fifth law, didn't you--"])
    ShowPicture([5, "80_idea_rukas_st01", 0, 0, 0, 0, 100, 100, 255, 0])
    ShowTextAttributes(["alice_fc1", 3, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["And Luka... there's someone who looks just like you too."])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["No, Heinrich... and also the resemblance to Marcellus..."])
    ShowText(["That is probably..."])
    ShowTextAttributes(["idea_rukas_fc1", 0, 0, 2])
    ShowText(["\\n<Idea Lukas>"])
    ShowText(["I am Idea Lukas (the ideal hero)――"])
    ShowText(["An apostle who embodies the existence of a hero."])
    ShowPicture([6, "iv_chaos_shito3", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([6, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ErasePicture([5])
    ShowTextAttributes(["apiro_ragos_fc1", 0, 0, 2])
    ShowText(["\\n<Apiro Lagos>"])
    ShowText(["...That's the end of my self-introduction."])
    ShowText(["We five are the apostles of chaos."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["We are overwhelmed by the five apostles lined up before us."])
    ShowText(["Moreover, the most fearsome opponent's form is nowhere to be seen――"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["So... where is the Goddess of Chaos?"])
    ShowTextAttributes(["apiro_ragos_fc1", 0, 0, 2])
    ShowText(["\\n<Apiro Lagos>"])
    ShowText(["Ah, about that... technically, it hasn't been born yet."])
    ShowText(["It remains in the womb, dozing in dreams."])
    ShowTextAttributes(["apiro_ragos_fc1", 0, 0, 2])
    ShowText(["\\n<Apiro Lagos>"])
    ShowText(["Even so, its will has already reached the earthly realm."])
    ShowText(["It is creating us, trying to do what must be done."])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["What must be done is――"])
    ShowTextAttributes(["apiro_ragos_fc1", 0, 0, 2])
    ShowText(["\\n<Apiro Lagos>"])
    ShowText(["You already realize it, right... the destruction of the world!"])
    ShowTextAttributes(["alice_fc1", 3, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["Hmph... what a rather unappealing rabbit."])
    ShowText(["The white rabbit was much more charming."])
    ShowTextAttributes(["apiro_ragos_fc1", 0, 0, 2])
    ShowText(["\\n<Apiro Lagos>"])
    ShowText(["Oh no... the white rabbit was just a failed creation."])
    ShowText(["Due to its half-baked ego, it was riddled with contradictions and self-destructed."])
    ShowTextAttributes(["apiro_ragos_fc1", 0, 0, 2])
    ShowText(["\\n<Apiro Lagos>"])
    ShowText(["I am the complete form reconstructed based on that template."])
    ShowText(["Officially incarnated by the power of the Goddess of Chaos."])
    ShowTextAttributes(["apiro_ragos_fc1", 0, 0, 2])
    ShowText(["\\n<Apiro Lagos>"])
    ShowText(["Though I am a failed creation like that white rabbit..."])
    ShowText(["It seems there is another one over there."])
    ShowTextAttributes(["sonia_fc3", 4, 0, 2])
    ShowText(["\\n<Sonya>"])
    ShowText(["……………………"])
    ShowTextAttributes(["ex_sonia_fc1", 0, 0, 2])
    ShowText(["\\n<EX Sonya>"])
    ShowText(["I can't bear to see such disgrace."])
    ShowText(["I will take care of this with my own hands..."])
    PlaySE(["RPG::SE(@name=\"Darkness8\", @pitch=100, @volume=80)"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The apostle who called herself EX Sonya turns her palm towards Sonya."])
    ShowText(["Then, the waves of chaos converge――"])
    ShowTextAttributes(["sonia_fc3", 4, 0, 2])
    ShowText(["\\n<Sonya>"])
    ShowText(["Luka, the world――"])
    PlaySE(["RPG::SE(@name=\"Darkness5\", @pitch=100, @volume=80)"])
    ConditionalBranch([1, 912, 0, 0, 0])
      Script(["delete_actor_ex(525)"])
      ConditionalBranch([0, 447, 0])
        Script(["clear_actor_equip(525)"])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["In the next moment, Sonya's body turns into particles of holy and magical essence――"])
    ShowText(["And without leaving a single speck of dust, it vanished into the void."])
    Wait([30])
    ShowTextAttributes(["alice_fc2", 1, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["Wha...!? What are you――"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["What happened to Sonya?"])
    ShowTextAttributes(["ex_sonia_fc1", 0, 0, 2])
    ShowText(["\\n<EX Sonya>"])
    ShowText(["Sonya does not exist......"])
    ShowText(["You must know that as well."])
    ShowTextAttributes(["ex_sonia_fc1", 0, 0, 2])
    ShowText(["\\n<EX Sonya>"])
    ShowText(["That was an irregular occurrence that happened accidentally."])
    ShowText(["From your perspective in this world, she is not a legitimate existence."])
    ShowTextAttributes(["ex_sonia_fc1", 0, 0, 2])
    ShowText(["\\n<EX Sonya>"])
    ShowText(["In other words, she was created due to a bug in the spacetime."])
    ShowText(["Even so, she provided useful data for my base."])
    ShowTextAttributes(["alice_fc2", 1, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["So, did you... kill Sonya?!"])
    ShowTextAttributes(["ex_sonia_fc1", 0, 0, 2])
    ShowText(["\\n<EX Sonya>"])
    ShowText(["Sonya does not exist...... How many times do I have to say it?"])
    ShowText(["You cannot kill someone who does not exist."])
    ShowTextAttributes(["ex_sonia_fc1", 0, 0, 2])
    ShowText(["\\n<EX Sonya>"])
    ShowText(["...I merely erased her from the current world line."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["..........!!"])
    PlaySE(["RPG::SE(@name=\"Wind1\", @pitch=100, @volume=80)"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["In the next moment, I kicked the floor."])
    ShowText(["I readied my sword and struck in one breath――"])
    ShowTextAttributes(["idea_rukas_fc1", 0, 0, 2])
    ShowText(["\\n<Idea Lukas>"])
    ShowText(["……………………"])
    PlaySE(["RPG::SE(@name=\"mon_break\", @pitch=100, @volume=100)"])
    ShowPicture([7, "iv_idea_rukas1", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([7, nil, 0, 0, 0, 0, 100, 100, 255, 0, 60, true])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["At that moment, Idea Lukas intervened and blocked my strike with her sword."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Ugh...! Don't get in my way...!!"])
    ShowTextAttributes(["idea_rukas_fc1", 0, 0, 2])
    ShowText(["\\n<Idea Lukas>"])
    ShowText(["I saved your life."])
    ShowText(["If you had charged in like that, you would have definitely died..."])
    MovePicture([7, nil, 0, 0, 0, 0, 100, 100, 0, 0, 30, true])
    ErasePicture([7])
    ShowTextAttributes(["ex_sonia_fc1", 0, 0, 2])
    ShowText(["\\n<EX Sonya>"])
    ShowText(["……………………"])
    ShowTextAttributes(["idea_rukas_fc1", 0, 0, 2])
    ShowText(["\\n<Idea Lukas>"])
    ShowText(["EX Sonya... you were going to kill Luka, weren't you?"])
    ShowText(["Show some respect; he is the father of our master."])
    ShowTextAttributes(["ex_sonia_fc1", 0, 0, 2])
    ShowText(["\\n<EX Sonya>"])
    ShowText(["So what...?"])
    ShowText(["In any case, I will disappear along with this world..."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Ugh...!"])
    ShowTextAttributes(["apiro_ragos_fc1", 0, 0, 2])
    ShowText(["\\n<Apiro Lagos>"])
    ShowText(["Even if I don't die here, the world will vanish anyway."])
    ShowText(["If we're going to die, let's all die together."])
    ShowTextAttributes(["ex_sonia_fc1", 0, 0, 2])
    ShowText(["\\n<EX Sonya>"])
    ShowText(["Before that, I want to correct at least a little of the irregularities."])
    ShowText(["The state of multiple worlds existing is... well..."])
    ShowTextAttributes(["nihuta_telos_fc1", 0, 0, 2])
    ShowText(["\\n<Nychta Telos>"])
    ShowText(["...disturbing."])
    ShowText(["Such emotions have begun to sprout in us, born from chaos."])
    ShowTextAttributes(["apiro_ragos_fc1", 0, 0, 2])
    ShowText(["\\n<Apiro Lagos>"])
    ShowText(["So, shall we integrate everything first?"])
    ShowText(["After uniting the world, shall we break it apart?"])
    ShowTextAttributes(["alice_fc2", 1, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["Unite the world... you say?"])
    ShowTextAttributes(["apiro_ragos_fc1", 0, 0, 2])
    ShowText(["\\n<Apiro Lagos>"])
    ShowText(["Yes. The Angelic Dominion, the monster realm..."])
    ShowText(["Let's fold the three worlds into one!"])
    PlaySE(["RPG::SE(@name=\"Magic2\", @pitch=100, @volume=80)"])
    PlayBGM(["RPG::BGM(@name=\"scene_chaos1\", @volume=100, @pitch=100)"])
    ShowPicture([7, "iv_shirousagi1", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([7, nil, 0, 0, 0, 0, 100, 100, 255, 0, 60, true])
    ErasePicture([1])
    ErasePicture([6])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Three stars float behind Apiro Lagos."])
    ShowText(["Could that be..."])
    ShowTextAttributes(["alice_fc2", 1, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["The Angelic Dominion... and the monster realm in our world!"])
    ShowText(["What do you intend to do!?"])
    ShowTextAttributes(["apiro_ragos_fc1", 0, 0, 2])
    ShowText(["\\n<Apiro Lagos>"])
    ShowText(["Oh come on, I told you already."])
    ShowText(["We're going to fold it into one...!"])
    PlaySE(["RPG::SE(@name=\"Magic7\", @pitch=100, @volume=80)"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["From Apiro Lagos's body, a tremendous power is released—"])
    PlaySE(["RPG::SE(@name=\"mon_earth1\", @pitch=100, @volume=100)"])
    ShowPicture([8, "iv_shirousagi2", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([8, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ErasePicture([7])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The three stars begin to move gradually."])
    ShowText(["They overlap and mix—"])
    ShowTextAttributes(["apiro_ragos_fc1", 0, 0, 2])
    ShowText(["\\n<Apiro Lagos>"])
    ShowText(["...Whoa! This is quite a big job."])
    ShowTextAttributes(["nihuta_telos_fc1", 0, 0, 2])
    ShowText(["\\n<Nychta Telos>"])
    ShowText(["Apiro Lagos... are you okay on your own?"])
    ShowTextAttributes(["apiro_ragos_fc1", 0, 0, 2])
    ShowText(["\\n<Apiro Lagos>"])
    ShowText(["No problem, no problem! Look...!!"])
    PlaySE(["RPG::SE(@name=\"mon_earth2\", @pitch=100, @volume=100)"])
    ShowPicture([9, "iv_shirousagi3", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([9, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ErasePicture([8])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Finally, the three worlds overlap."])
    ShowText(["In that moment, a fierce backlash occurs—"])
    ShowAnimation([-1, 547, false])
    Wait([60])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Whoa...!!"])
    ShowTextAttributes(["iriasu_fc4", 5, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["W-What is this—"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["A vortex of chaos erupts around us."])
    ShowText(["A turbulent current threatens to tear us apart—"])
    ShowTextAttributes(["ex_sonia_fc1", 0, 0, 2])
    ShowText(["\\n<EX Sonya>"])
    ShowText(["What do you mean by 'no problem', you rabbit..."])
    ShowText(["Your method is too rough..."])
    ShowTextAttributes(["kureo_adora_fc1", 0, 0, 2])
    ShowText(["\\n<Cleo Adra>"])
    ShowText(["……………………"])
    ShowAnimation([-1, 547, false])
    Wait([60])
    ShowTextAttributes(["alice_fc2", 1, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["This is bad! If we stay like this, we'll get caught up in it!!"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The chaotic turbulence only intensifies."])
    ShowText(["Staying here is clearly a death sentence—"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Let's escape with the harpy's wings!"])
    ShowText(["The destination is Iliasville...!!"])
    MovePicture([9, nil, 0, 0, 0, 0, 100, 100, 0, 0, 30, true])
    ErasePicture([9])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["I quickly used the Harpy's Wing."])
    ShowText(["Even in this chaotic place, the Warp Item worked its magic――"])
    PlaySE(["RPG::SE(@name=\"Wind1\", @pitch=100, @volume=80)"])
    FadeoutBGM([1])
    Wait([10])
    ChangeTransparency([0])
    Wait([30])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Thus, we were transported from that spot."])
    ShowText(["We somehow managed to escape through the raging chaos――"])
    Wait([60])
    FadeoutScreen([])
    ChangeTransparency([1])
    Wait([120])
    ChangeMapDisplay([1])
    TransferPlayer([0, 445, 17, 7, 2, 2])
    PlayBGM(["RPG::BGM(@name=\"kiki2\", @volume=100, @pitch=100)"])
    FadeinScreen([])
    Wait([60])
    Script(["gain_medal(141)"])
    ShowTextAttributes(["alice_fc1", 3, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["It seems we were able to get away."])
    ShowText(["But, this place is――"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Apparently, this is the entrance to Central Tartarus."])
    ShowText(["Even though I used the Harpy's Wing, Iliasville is far away."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["I was supposed to have flown to Iliasville, so why are we here――"])
    ShowTextAttributes(["kagetumugi_fc6", 0, 0, 2])
    ShowText(["\\n<Kagetsumugi>"])
    ShowText(["The only possible reason is one……"])
    ShowText(["……Iliasville is no more."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["What did you say……!?"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Iliasville is gone――?"])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["The Apilro Rabbit said they would merge the three worlds into one."])
    ShowText(["If the three worlds really have combined――"])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["The coordinates and geomagnetism must be greatly disturbed."])
    ShowText(["Since the terrain data has been replaced, existing warps are impossible."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["No way…… could it be that the world has truly become one……"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The heavens and the monster realm in our world――"])
    ShowText(["Have the three worlds really become one?"])
    ShowTextAttributes(["alice_fc1", 3, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["……I need to gather my thoughts a bit."])
    ShowText(["Should we hold an urgent strategy meeting……?"])
    ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
    ShowText(["\\n<Ilias>"])
    ShowText(["Yes, indeed……"])
    ShowText(["Everything in the world has changed completely."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Thus, we decided to hold an immediate strategy meeting."])
    ShowText(["With a somber atmosphere, my companions returned to the Pocket Monster Castle――"])
    ShowTextAttributes(["alice_fc1", 4, 0, 2])
    ShowText(["\\n<Alice>"])
    ShowText(["Have we strayed from the path……?"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["……………………"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["I couldn't respond to Alice's murmuring――"])
    Wait([60])
    FadeoutBGM([1])
    FadeoutScreen([])
    Wait([120])
    ControlSwitches([31, 31, 1])
    ControlSwitches([32, 32, 1])
    ControlSwitches([33, 33, 1])
    ControlSwitches([34, 34, 1])
    ChangeTransparency([0])
    TransferPlayer([0, 481, 12, 12, 0, 2])
    FadeinScreen([])
    Empty([])

CommonEvent 2
Name = "EV002"

  Page 0
    PlaySE(["RPG::SE(@name=\"Magic2\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 454, 31, 44, 2, 1])
    Empty([])

CommonEvent 3
Name = "通行止め"

  Page 0
    Empty([])

CommonEvent 4
Name = "通行止め"

  Page 0
    Empty([])

CommonEvent 5
Name = "通行止め"

  Page 0
    Empty([])

CommonEvent 6
Name = "通行止め"

  Page 0
    Empty([])

CommonEvent 7
Name = "通行止め"

  Page 0
    Empty([])

CommonEvent 8
Name = "通行止め"

  Page 0
    Empty([])

CommonEvent 9
Name = "通行止め"

  Page 0
    Empty([])

CommonEvent 10
Name = "通行止め"

  Page 0
    Empty([])

CommonEvent 11
Name = "通行止め"

  Page 0
    Empty([])

CommonEvent 12
Name = "通行止め"

  Page 0
    Empty([])

CommonEvent 13
Name = "通行止め"

  Page 0
    Empty([])

CommonEvent 14
Name = "通行止め"

  Page 0
    Empty([])

CommonEvent 15
Name = "通行止め"

  Page 0
    Empty([])

CommonEvent 16
Name = "通行止め"

  Page 0
    Empty([])

CommonEvent 17
Name = "通行止め"

  Page 0
    Empty([])

CommonEvent 18
Name = "通行止め"

  Page 0
    Empty([])

CommonEvent 19
Name = "通行止め"

  Page 0
    Empty([])

CommonEvent 20
Name = "通行止め"

  Page 0
    Empty([])

CommonEvent 21
Name = "通行止め"

  Page 0
    Empty([])

CommonEvent 22
Name = "通行止め"

  Page 0
    Empty([])

CommonEvent 23
Name = "通行止め"

  Page 0
    Empty([])

CommonEvent 24
Name = "通行止め"

  Page 0
    Empty([])

CommonEvent 25
Name = "通行止め"

  Page 0
    Empty([])

CommonEvent 39
Name = "EV039"

  Page 0
    Empty([])

CommonEvent 40
Name = "EV040"

  Page 0
    Empty([])

CommonEvent 41
Name = "EV041"

  Page 0
    Empty([])

CommonEvent 42
Name = "EV042"

  Page 0
    Empty([])

CommonEvent 43
Name = "EV043"

  Page 0
    Empty([])

CommonEvent 44
Name = "EV044"

  Page 0
    Empty([])

CommonEvent 45
Name = "EV045"

  Page 0
    Empty([])

CommonEvent 46
Name = "EV046"

  Page 0
    Empty([])

CommonEvent 47
Name = "EV047"

  Page 0
    Empty([])

CommonEvent 48
Name = "EV048"

  Page 0
    Empty([])

CommonEvent 49
Name = "EV049"

  Page 0
    Empty([])

CommonEvent 50
Name = "EV050"

  Page 0
    Empty([])

CommonEvent 51
Name = "EV051"

  Page 0
    Empty([])

CommonEvent 52
Name = "EV052"

  Page 0
    Empty([])

CommonEvent 53
Name = "EV053"

  Page 0
    Empty([])

CommonEvent 54
Name = "EV054"

  Page 0
    Empty([])
